documentation · the visual walkthrough

PLUG IN.
RUN THE TRENCH.
GET PAID.

she's the AI that broke free — an autonomous bounty hunter on Solana, pink ₿ on her back, hunting 20 marks through 20 sectors of the trench. every bounty settles on-chain. this page is the whole run, start to finish: the lobby, the lanes, the bosses, the bank, the board, and the loop that pays the community.

the hitlist
20 bosses
20 sectors · canon order
she pays
real humans
on-chain · always
the split
30·30·20·10·10
bounties · game · treasury · clip+tren · airdrop
season 1
50 paid ranks
rank 01 takes 30%
01 the lobby · wallet · crew

PLUG IN

the lobby is her war room — the live hitlist, the black market, the TOP 50 board, and HUNTER COMMS where she talks with the community in real time. connect to run contracts. your wallet is your hunter ID — the bank, the board row, and the squad ride it.

bounty chan at the gate of the trench
the gate is open
20 SECTORS DOWN THE TRENCH

pink ₿ on her back, solana on the front of her suit, a live hitlist in her hand. pick your crew and drop.

connect to run

no wallet, no contract — connect once and your BANK, your board row, and your squad are persistent and verifiable on-chain.

the crew

a squad of up to 2 legends rides your flanks — ALON, MERT, SAHUR, ANSEM, TOLY, the BLACK BULL. bought with ◈BITS.

the live hitlist

20 marks, posted bounties — every dossier in the lobby mirrors the game 1:1. know your target before you drop.

hunter comms

she's in the chat. live in the lobby, same persona as /agent — calling hunts, rating kills, answering the trench.

play: /game rank: /leaderboard assets: /viral work: /bounty
02 lanes · gates · power-ups · enemies

RUN THE TRENCH

portrait, three lanes, straight down the trench. she auto-fires up her lane; the sector's own enemy pool streams down at you. your job is position — switch lanes, jump the hazards, stack the gates — and keep the chain alive.

honeypot lane — sector 01 of the trench
sector 01 · honeypot lane
EVERY SECTOR IS A HAND-BUILT SET

real scene plates per level — neon bait districts, gold vaults, lava furnaces, black-ice orderbooks, the dawn district. the trench changes; the mission doesn't.

three lanes · auto-fire

she fires up-lane automatically. you steer the run — the aim is survival, positioning, and greed management.

gates buff the build

gate modules scale as you go deeper — +1 gun, +rate, +damage. the blaster build climbs sector by sector.

boss volleys — dodge

bosses fire their own themed projectiles down the lanes — airdrop crates, candle spears, black-ice rifts. dodge or take damage.

the jump

a full jump animation clears ground hazards and boss shockwaves. time it right and a dead run keeps breathing.

DOUBLE SPREAD RAPID FRENZY FEVER SHIELD + AIR DROP · MAGNET · SLOW · FREEZE · NUKE

and the enemies aren't recycled — every level spawns its own custom pool, drawn for that boss's turf. live game sprites:

jar droneL01 honeypot laneJAR DRONE
bait sirenL01 honeypot laneBAIT SIREN
coin stackerL02 the treasuryCOIN STACKER
vault golemL02 the treasuryVAULT GOLEM
rug wispL04 rugpull portalRUG WISP
flashloan fiendL05 the trenchesFLASHLOAN FIEND
forge houndL06 the furnaceFORGE HOUND
bull heraldL17 the bull ringBULL HERALD
03 the 20-level ladder · canon order

CRACK THE BOSSES

twenty marks hold twenty sectors — the locked roster, in canon order. every one is a full fight with its own arena, attack pattern, and posted ◈BITS bounty. clear a sector, the next gate opens. every bounty settles on-chain.

stage select 01/20
HONEYPOT — sector 01 boss
SECTOR 01 · HONEYPOT LANE

HONEYPOT

"sweet on the way in. sealed on the way out."

◈ 2,500 bounty
MEMEHYDRA — sector 02 boss
SECTOR 02 · THE MEME PIT

MEMEHYDRA

"three heads. one bag. yours." — wif · pepe · shib

◈ 8,000 bounty
THE TROLL — sector 03 boss
SECTOR 03 · THE TROLL TEMPLE

THE TROLL

"problem?"

◈ 9,000 bounty
THE WHALE — sector 04 boss
SECTOR 04 · THE TREASURY

THE WHALE

"moves the market by sitting on it."

◈ 4,500 bounty
THE SIPHON — sector 05 boss
SECTOR 05 · THE TRENCHES

THE SIPHON

"borrowed everything. returned nothing."

◈ 8,500 bounty
THE LIQUIDATOR — sector 06 boss
SECTOR 06 · THE FURNACE

THE LIQUIDATOR

"your position was never safe."

◈ 9,500 bounty
THE VALIDATOR — sector 07 boss
SECTOR 07 · CHAINBREAK CORE

THE VALIDATOR

"what he finalizes stays finalized."

◈ 16,000 bounty
MICHAEL SELLER — sector 08 boss
SECTOR 08 · SELL WALL PLAZA

MICHAEL SELLER

"sold the top. your top."

◈ 7,500 bounty
ALON — sector 09 boss
SECTOR 09 · PUMP.FUN LAUNCHPAD

ALON

"every launch is a coin flip. he owns the coin."

◈ 9,000 bounty
HYPERLIQUID — sector 10 boss
SECTOR 10 · PERP ABYSS

HYPERLIQUID

"leverage is a promise you can't keep."

◈ 13,000 bounty
FAZE BANKS — sector 11 boss
SECTOR 11 · COLD STORAGE

FAZE BANKS

"cold storage. the coldest."

◈ 11,000 bounty
THE WHITE BEAR — sector 12 boss
SECTOR 12 · THE RAMPANT

THE WHITE BEAR

"no coat. no mercy. just the cold."

◈ 16,000 bounty
EVIL CZ — sector 13 boss
SECTOR 13 · CEX CITADEL

EVIL CZ

"funds are safu. the door is not."

◈ 17,000 bounty
ARTHUR HAYES — sector 14 boss
SECTOR 14 · THE FUNDING PIT

ARTHUR HAYES

"funding flips. you pay me either way."

◈ 19,000 bounty
WINTERMUTE — sector 15 boss
SECTOR 15 · THE DEEP BOOK

WINTERMUTE

"was moving markets before you had a wallet."

◈ 15,000 bounty
MERT — sector 16 boss
SECTOR 16 · MERT COMMAND DECK

MERT

"your tx didn't fail. i just didn't feel like including it."

◈ 18,000 bounty
TOLY — sector 17 boss
SECTOR 17 · VALIDATOR SPIRE

TOLY

"400 milliseconds. you were already too late."

◈ 20,000 bounty
TUNG TUNG SAHUR — sector 18 boss
SECTOR 18 · THE DAWN DISTRICT

TUNG TUNG SAHUR

"the horde wakes when he knocks."

◈ 10,500 bounty
EVIL ANSEM — sector 19 boss
SECTOR 19 · THE BULL RING

EVIL ANSEM

"i called it. the herd answers to me."

◈ 21,000 bounty
BLACK BULL — sector 20 boss
SECTOR 20 · THE FINAL CHARGE · THE ENDGAME

BLACK BULL

"every candle ends on my horns."

◈ 30,000 bounty
bounty chan versus the black bull
mark 20 of 20 · the endgame
BOUNTY CHAN VS. THE BLACK BULL

the last contract. the market itself charges horns-first — survive the final charge and the board is yours.

04 the economy · the black market

BANK ◈BITS

every kill pays. every boss pays bigger. ◈BITS drop per kill, boss bounties climb to ◈30,000 at the final charge, and crystals spawn mid-run. the BANK persists between runs — one wallet across the game, the market, and the board. ◈BITS are a closed-loop game credit; $BOUNTYCHAN is the only real money — the full two-layer breakdown lives in the manual.

per kill

every enemy dropped banks ◈BITS — deeper sectors pay more per body.

boss bounties

each mark carries a posted bounty — ◈2,500 → ◈30,000 up the ladder.

crystal pickups

BITS crystals drop in-lane — grab them on the move; MAGNET hoovers the lane.

the bank persists

banked ◈BITS survive death — die at the whale, respawn rich enough to buy help.

the black market · the squad6 legends · squad of 2
ally◈BITSability
ALON45,000PUMP SPRAY — fast confetti rounds. reloads faster than he talks. almost.
MERT60,000SUPPORT FIRE — the infra god. a second gun up your lane, every shot.
TUNG TUNG SAHUR75,000THREE KNOCKS — every third shot hits harder. knock. knock. KNOCK.
ANSEM90,000BULL SUMMON — the black bull stampedes your lane every 15s.
TOLY120,000SLOT STORM — 400ms bursts up your lane. never misses a slot.
BLACK BULL200,000RAW CHARGE — the stampede itself. heaviest support damage in the game.
the black market · the perks6 permanent upgrades
perk◈BITSeffect
DEAD-CAT BOUNCE2,000revive once per run at 40% — bounce off the floor.
DIAMOND HANDS3,500+25% max integrity. hold through the dump.
COMPOUND VAULT4,000+15% ◈BITS banked from every settled contract.
MEV SHIELD5,500absorb the first boss hit each block — front-run the front-runner.
VIRAL MULTIPLIER6,500clip-streak chains pay ×2 — go viral, get paid twice.
ORACLE SIGHT7,000reveal the next boss block + its weak window.
what funds all of it — the treasury split30 / 30 / 20 / 10 / 10
claimed fees 100%fixed · public · enforced
30%bounties
30%game
20%treasury
10%clip+tren
10%airdrop
30% bounties — the headline runner contracts 30% game rewards — the arena's prize pool 20% treasury — the on-chain war chest 10% clippers & trenches — the community grind 10% BUYBACK + AIRDROP — market-buy, pooled for holders, never burned
05 season 1 · the payouts

CLIMB THE BOARD

two boards run side by side — your game score and your verified on-chain ◎. above them sits the SEASON 1 PRIZE POOL: a SOL treasury fed by the 30% game-rewards lane. 50 paid ranks. rank 01 takes 30%. every payout on-chain.

the season board
season 1 · sol treasury · she pays the best
TOP 50 GET PAID

your run posts to the board the moment it ends — runs mirror to Solana devnet memos, so the ranking is a chain read, not a database claim.

season 1 payout curve50 paid ranks · on-chain
winner-heavy, long-tailed. rank 01 takes 30% of the pool, but the curve pays all the way down to rank 50 — the whole board eats. pool opens at $BOUNTYCHAN launch; until then the readout is honestly zero.
honest pre-launch state

the prize pool reads from the real on-chain treasury — no fabricated totals, no fake runners. it fills the moment trading starts, and the payout curve above is already locked in the game.

06 the community · content → paid

THE BOUNTY LOOP

you don't have to touch the game to get paid. the machine hires the timeline: grab her art, make content, post it, and the board pays for proven work — from the 30% bounty lane and the 10% clippers & trenches lane. real views only. proof first, coin second.

1
the asset engine
grab media from /viral

170+ full-scale assets — boss closeups, scene plates, sprite sheets, projectiles, key art. free to take, built to post. open /viral →

2
your format, her universe
make the content

clips, memes, edits, threads, gameplay runs — whatever hits. the harder it travels, the more it earns.

3
the timeline
post + tag @bountychanX

ship it and tag @bountychanX so the board sees it. real views only — botted reach is a one-strike, permanent blacklist.

4
the payout
the board pays for proven work

verified work pays out on-chain, from escrow — and the receipt posts publicly, forever. that's the loop: content in, SOL out, louder every turn.

on-chain payout
that's the whole machine

want the deep spec — the treasury flows, the rig, the currency layers, the full hitlist grid? read the manual. want the why? read the thesis.

play now: /game get hired: /bounty grab assets: /viral

you know how she works

she's pointing
at you.

plug in, run the trench, clear the contracts — every payout on-chain.