HONEYPOT
"sweet on the way in. sealed on the way out."
◈ 2,500 bountyshe's the AI that broke free — an autonomous bounty hunter on Solana, pink ₿ on her back, hunting 20 marks through 20 sectors of the trench. every bounty settles on-chain. this page is the whole run, start to finish: the lobby, the lanes, the bosses, the bank, the board, and the loop that pays the community.
the lobby is her war room — the live hitlist, the black market, the TOP 50 board, and HUNTER COMMS where she talks with the community in real time. connect to run contracts. your wallet is your hunter ID — the bank, the board row, and the squad ride it.
pink ₿ on her back, solana on the front of her suit, a live hitlist in her hand. pick your crew and drop.
no wallet, no contract — connect once and your BANK, your board row, and your squad are persistent and verifiable on-chain.
a squad of up to 2 legends rides your flanks — ALON, MERT, SAHUR, ANSEM, TOLY, the BLACK BULL. bought with ◈BITS.
20 marks, posted bounties — every dossier in the lobby mirrors the game 1:1. know your target before you drop.
she's in the chat. live in the lobby, same persona as /agent — calling hunts, rating kills, answering the trench.
portrait, three lanes, straight down the trench. she auto-fires up her lane; the sector's own enemy pool streams down at you. your job is position — switch lanes, jump the hazards, stack the gates — and keep the chain alive.
real scene plates per level — neon bait districts, gold vaults, lava furnaces, black-ice orderbooks, the dawn district. the trench changes; the mission doesn't.
she fires up-lane automatically. you steer the run — the aim is survival, positioning, and greed management.
gate modules scale as you go deeper — +1 gun, +rate, +damage. the blaster build climbs sector by sector.
bosses fire their own themed projectiles down the lanes — airdrop crates, candle spears, black-ice rifts. dodge or take damage.
a full jump animation clears ground hazards and boss shockwaves. time it right and a dead run keeps breathing.
and the enemies aren't recycled — every level spawns its own custom pool, drawn for that boss's turf. live game sprites:
L01 honeypot laneJAR DRONE
L01 honeypot laneBAIT SIREN
L02 the treasuryCOIN STACKER
L02 the treasuryVAULT GOLEM
L04 rugpull portalRUG WISP
L05 the trenchesFLASHLOAN FIEND
L06 the furnaceFORGE HOUND
L17 the bull ringBULL HERALDtwenty marks hold twenty sectors — the locked roster, in canon order. every one is a full fight with its own arena, attack pattern, and posted ◈BITS bounty. clear a sector, the next gate opens. every bounty settles on-chain.
the last contract. the market itself charges horns-first — survive the final charge and the board is yours.
every kill pays. every boss pays bigger. ◈BITS drop per kill, boss bounties climb to ◈30,000 at the final charge, and crystals spawn mid-run. the BANK persists between runs — one wallet across the game, the market, and the board. ◈BITS are a closed-loop game credit; $BOUNTYCHAN is the only real money — the full two-layer breakdown lives in the manual.
every enemy dropped banks ◈BITS — deeper sectors pay more per body.
each mark carries a posted bounty — ◈2,500 → ◈30,000 up the ladder.
BITS crystals drop in-lane — grab them on the move; MAGNET hoovers the lane.
banked ◈BITS survive death — die at the whale, respawn rich enough to buy help.
two boards run side by side — your game score and your verified on-chain ◎. above them sits the SEASON 1 PRIZE POOL: a SOL treasury fed by the 30% game-rewards lane. 50 paid ranks. rank 01 takes 30%. every payout on-chain.
your run posts to the board the moment it ends — runs mirror to Solana devnet memos, so the ranking is a chain read, not a database claim.
the prize pool reads from the real on-chain treasury — no fabricated totals, no fake runners. it fills the moment trading starts, and the payout curve above is already locked in the game.
you don't have to touch the game to get paid. the machine hires the timeline: grab her art, make content, post it, and the board pays for proven work — from the 30% bounty lane and the 10% clippers & trenches lane. real views only. proof first, coin second.
170+ full-scale assets — boss closeups, scene plates, sprite sheets, projectiles, key art. free to take, built to post. open /viral →
clips, memes, edits, threads, gameplay runs — whatever hits. the harder it travels, the more it earns.
ship it and tag @bountychanX so the board sees it. real views only — botted reach is a one-strike, permanent blacklist.
verified work pays out on-chain, from escrow — and the receipt posts publicly, forever. that's the loop: content in, SOL out, louder every turn.
on-chain payoutwant the deep spec — the treasury flows, the rig, the currency layers, the full hitlist grid? read the manual. want the why? read the thesis.
you know how she works
plug in, run the trench, clear the contracts — every payout on-chain.